
Sonic Odyssey
Interactive Music Video - Link to the game
My role - In depth research on creating particles that move with audio played in the game.
For the Design I created a very simple dark room with the particles in the sky. the player selects a song based on the mood and just interacts with the particles that change their colour and motion with the music.
For the development part of the game, using C# scripting I was able to generate particles in different shape, size and quantity. I was able to make it move according to the bass and the intensity of the audio played.
The interactive audio visual game is a unique experience that combines music and visuals in an innovative way. The game is designed to be played by pressing a button, which triggers a specific piece of music. The music then controls the visuals, creating an interactive and dynamic visual display that is synchronized with the music.
Players can choose from a variety of moods, each that generates its own set of visuals. The visuals are generated in real-time, so no two visuals will be exactly the same. The game creates a seamless and immersive experience for the player. It is a game that is both relaxing and stimulating.
I was inspired to create this interactive music video style game since I enjoy how music helps in altering my mood and with added visuals it creates a very immersive experience.
Software - Unity C#